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Behind the scenes of the KDE Phone HIG – Part Two: The HIG creation process

As I wrote in part one of this series, we are currently creating Human Interface Guidelines (HIG) for phone user interfaces for KDE applications. In this part, I want to tell a bit more about the process of creating these

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Behind the scenes of the KDE Phone HIG – Part One: Basic Assumptions

The Task Right after Plasma Mobile was first announced at Akademy 2015, the team put me in charge of the creation of a crucial pillar of the ecosystem: The Human Interface Guidelines for KDE phone applications. This means guidelines for “applications

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Squid Kung Fu – Or “Can I have more hands, please?”

(“Squid Kung Fu”, CC-BY by Windell Oskay) The image above as well as its original title reflects both what my work for KDE currently feels like and what I’d frequently wish for these days: More arms to reach out to

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